“Who wants to live forever?” Review by Alexander Cline

Admittedly, it is hard to find an aspect of this game I didn’t like. The concept – an interactive movie with romantic and philisophical plot elements and hand-drawn backgrounds, is reasonably well realized, and there seems to be very little problems with the design dialog and puzzles. However, this could be argued against by saying there aren’t many puzzles for there to be problems with – the entire game, even when played slowly, takes less than twenty minutes to complete.

But by stretching this time out you get to see many great features of this game. Like Petteri A’s excellent midi music score, which provides almost half an hour of music that perfectly complements both the pace and the events in the story. Or the reasonably-well implemented sound effects, which help with the many cut-scenes. And, of course, there are the beautiful backgrounds, reminiscent of the children’s book illustrations by Quentin Blake or Antoine de Saint Exupery.

None of these seem to be flawed in any way, and while they are not perfect they add greatly to the atmosphere of the game. And the GUI is pretty good, also, with close-ups on objects and characters that an anime game would be proud of. It also pretty well made notebook that looks kind of useful. The problem is that it’s too useful. It’s necessary to use almost all of it to complete the game, which leaves no time for extra depth. While you can say a game’s length has no effect on its quality, you could also say that a game that is of the same quality but one tenth of the size of The Best Game Ever!TM is ten times worse.

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 And almost everyone will agree that longer games generally develop characters better. While some people may be drawn to his portrayed courage and restraint, there is, to be honest, no reason why we should feel anything for this game’s character, Andrew Barksdale. He is obsessed with his wife, who we have never met, and with his book, which we have never read. He pretty much solves the puzzles himself, and only narrates his story irregularly – and therefore it is difficult to associate with him.

We have no control over what he says, either. Not only does this limit the interaction within the game, and make it extremely linear, but it also allows less dialog, and therefore less depth. The three alternate endings, while well-done, add no more depth to the story, just three different chains of events. Even the most exciting ones don’t make much sense, considering very little reference has been made to them during the rest of the game.

Also, to further criticize the character, he seems to ‘stand out’ from the world around him – his art style is different (and much worse, to be honest), and he only possesses a meagre two walk cycles. The lack of animation would be also criticized, were it not for the excellent cutscene styles in the latter part of the game. That said, this is not by any means a bad game – it succeeds in its aim of telling a relatively interesting short story, through an interactive movie, and should be commended for that.

Name: Who wants to live forever?

Creator: You know who!

Download link

Overall score:

60%

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